The Last Line
Developed within 72 hours for the DevAtals Jam in March 2021.
Description
Pushed back by the enemy forces, you are tasked with holding the last line in this war. If you fail everything is lost.
Use different types of units and special abilities to stop infinite waves of enemies, trying to hold on as long as possible.
In addition to hiring new units or launching airstrikes, you can upgrade your units to make them more powerful.
Scoreboard
The scoreboard does not work in the web-version. If you want your score to be visible on the scoreboard, please download the Windows build.
Controls
Most of the game is controlled with the mouse. Click and drag units to draw their desired path. Units will shoot automatically.
Toggle fullscreen: F
Toggle music: M
Status | Released |
Platforms | HTML5, Windows |
Author | KiCodes |
Genre | Strategy |
Made with | Unity |
Tags | High Score, infinite-runner, Real time strategy, Top-Down, Top down shooter, Tower Defense |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Subtitles, High-contrast |
Download
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Comments
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A bit too unforgiving. The cover is practically useless. Not to mention the pathfinding needs improvement forcing me to babysit their navigation when I can focus on something else.
Really fun game. Since it was made in 72 hours I give it 4/5. Also I feel like the heavy is a little underpowered because everytime I use it, it dies really fast.
Thanks for the feedback, I'm happy you like it. I agree that the game isn't really balanced, I might improve that at some point.